Role: Houdini Artist - Knitting, Particle, laser etch fX
This project was developed with Profanity Creative as a collaborative product piece for FallTech. I contributed a set of shots that were integrated into the final video.

My work focused on building procedural and simulation-driven elements, including a particle sequence, a laser etching shot, and a knitting-based opening.

Assets were primarily prepared and handed off from Houdini into Cinema 4D, the exception being the knitting sequence which I lit and rendered in Houdini using Redshift.

Below are the isolated shots I contributed to the final piece, along with a few frames and animations from the R&D process.
PROCESS - R&D